The concept of how the brain perceives information regardless of space, with the ear picking up the positive sounds when perceiving the aggressive expressions is still at the core of the project. How reality is ‘real’ until we perceive it to be broken as noted here:
Attempting to manipulate space through creating a tunnel of sound with each visuals at the end allowed for some degree of distortion however it seems that our feedback each week is that our materials don’t speak for themselves as much as we’d like. We are almost attempting to force the materials to say something that defies reality, playing around with the illusion and boundaries between perception of digital and real. We are struggling to develop any form of immersion to the project, as the space that is utilised is too large allowing for attention to wander elsewhere.